![]() When choosing Replaceable model On this tab, the fields are automatically filled with the standard settings from the game. the presence of tuning - carmods.dat (only for GTA SA). characteristics, control settings and behavior of the car - handling.cfg wheel size and frequency of appearance of cars - vehicles.ide On the third tab, you need to make various settings for the transport: (I add the usual mod of the machine without the support of the CLEO library or any other functions, so I skip this tab, because I have nothing to add to it) If you need to put the file in a subfolder, then specify the path to it (for example data, or CLEO or common \\ data). If you need to copy directly to the game folder (the root folder of the game, where the gta_sa.exe file is located), then leave the path blank. img, only the path must be specified not to the file, but to the folder to which we are copying. Everything is the same as when adding to *. If during the installation of the mod you need to add or replace some files in the folder with the game, then this can be done on the second tab - To folder. In the IMG (these are four textures with paintwork: buffalo1.txd, buffalo2.txd, buffalo3.txd, buffalo4.txd). Accordingly, I also upload these paintwork to the masonry. img archive or the name of the file to be added.įor the mod, which I add as an example, the author has provided paint work. Therefore, at any time you can change the path to the *. The default path can be changed by clicking on the pencil icon next to it.Įach already downloaded file can be edited or deleted. img default archive ( models \\ gta3.img for GTA SA, VC or pc \\ models \\ cdimages \\ vehicles.img for GTA IV). The path is relative to the folder with the game without a slash at the beginning. For each file, you must specify the path to the *. If you change your mind, you can stop the download by clicking on the "Cancel all downloads" button or you can remove any separate file from the queue by clicking on the cross next to it. The files you select will immediately begin to be uploaded to the server. (Since I am adding a machine mod, I need to upload the files of the added model to this tab: buffalo.dff and buffalo.txd) After selecting files on your computer, click "Open". In order to upload files, click on the button "Download files" (it may appear with a slight delay) and select the desired files. If this is not required, then on this tab you can not fill anything up. In the first tab - In IMG - you must provide the installer with files that should be placed in any *. To get a hint, simply hover over the question mark of the tab you are interested in. Each tab has a tooltip that describes what it serves for. ![]() ![]() (In my example, having an installed CLEO library is not required)īelow you have 4 tabs: In IMG, In folder, Settings and Lines. And we indicate whether the added mod uses the CLEO library. Next I will show how we will change these settings. When choosing a replacement model, the default settings for the car from the game are automatically substituted in the Settings tab. Take a close look at how I filled in the fields).Ĭhoose Category in which the mod will be placed (in my example, this category is GTA San Andreas Cars).Īnd also choose Replaceable model to replace which this mod was made by the author (in my example, the author by default made this replacement model - Buffalo). (As an example, I will add a car mod to GTA San Andreas - Pagani Huayra ver. After selecting the version, you can add the rest of the data. Next, you need to select the version of the game (Vice City, San Andreas, GTA 4) for which this mod is intended. If you are adding a machine mod, be sure to specify it Brand and Model, so that the mod falls into the desired category of our File Directory. Do not forget to indicate the authors, because it is thanks to their work that we have these modes. Only required is a field "Name", but try to fill in all the fields. You usually see all this data when you run the mod installer. First you need to fill in basic information such as "Name", "Short description", "Author’s nickname" "author’s e-mail", "Author’s site", "Converter", Brand "Model". On this page you are generating data for the future mod installer. Since you most likely have not added any mods yet, I will talk about this item later. On the page "My mods" There is a list of all the modifications you added earlier. Two additional items now appear in your user menu (top right): Add Mod and My Mods. Video instruction for adding modifications to the site from DEMON91052 Now I will tell you what needs to be done for this. Nevertheless, we tried to simplify the addition as much as possible. To add a mod to the site, it is no longer enough just to upload an archive with instructions. You all know that mods from our site are installed automatically.
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